Project ECHOZ is an action-adventure game, where the player is taking over the role of little Opus, who, with his companion, has to master the seemingly
simplest task of the world … saving mankind.
He has to destroy the cursed phantoms and guardians to free the human echoz. But saving mankind can be interpreted in many ways, which happens to be the case with Salus, Opus' opponent. Salus wants to stop him at any cost, because according to him Opus will destroy mankind rather than save it. In the end faith will determine who's superior...
Ahrens, the creator, is disappointed by the race of his world … humanity. Because of hate, greed and rage they're starting wars and kill each other. What bothers him the most is that they kill for trivialities like religion and skin color.
So Ahrens decided to redeem the human by taking their differences in physical and mental way. He deprived them of their souls, the echoz, and concluded this lifeless vessels into guardians.
Ahrens sent the guardians to different areas and even worlds, because he did not know how they would react toward each other. These worlds can only be entered by gates: the Gates of Ahrens.
To always have an eye to the guardians he added the keepers, which observe the guardians, but also the mundits. The mundits are the emotionless bodies of the former human.
100 years of peace passed … until one keeper decided to give back the echoz to the human. In his eyes the “redemption” was a big mistake and he prepared to destroy the guardians.
He searched for a mundit child, because the souls of children are the purest. The keeper tried to reconvert it into a human, which didn't succeeded perfect. Nevertheless both were ready for their adventure to oppose the sake of Ahrens and rescue the human echoz.